Guild Wars: Prophecies PDF Print E-mail
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Tuesday, 17 February 2009 15:53
 
Guild Wars Prophecies or Prophecies, initially known simply as Guild Wars, is the first released campaign of Guild Wars. The release date was April 28, 2005.
 

Contents:

 

Professions

Guild Wars brought 6 professions to the Guild Wars campaigns, soon to be knon as the 'Core Professions'

Profession List:

 Elementalist

The sorcerer class, specializing in air, earth, fire, or water magic, allowing it to offer many different advantages.Their primary attribute is Energy Storage, which gives them additional Energy. Elementalists support a god in relation to which attribute they are studying: Air Elementalists support Dwayna, Earth Elementalists support Melandru, Water Elementalists support Grenth, and Fire Elementalists support Balthazar. 

Mesmer

A spellcasting class, using skills to interfere with the opponent's energy, health, and skills. A Mesmer's magical ability is best described as magic of the mind. Their attributes are Domination Magic, Illusion Magic, and Inspiration Magic. Their primary attribute is Fast Casting, which increase their speed of spells and signet casting. They follow Lyssa. 

Monk

The healer class, this class serves as a healer, smiter, and protector. Their attributes are, respectively, Healing Prayers, Protection Prayers, and Smiting Prayers. Their primary attribute is Divine Favor, which gives additional healing to their spells. Monks generally follow Dwayna when healing or protecting and follow Balthazar when smiting. 

Necromancer

 The death-based class, featuring hexes and corpse exploitation skills. The Necromancer's attributes are Blood Magic, Death Magic, and Curses. Their primary attribute is Soul Reaping, which provides the Necromancer with additional energy from fallen foes (or allies). They follow Grenth, the God of Death and Ice.

 Ranger

The bow-wielding class, this profession also serves as a nature class, with skills for bows, pets, and environmental superiority. Their attributes are, respectively, Marksmanship, Beast Mastery, and Wilderness Survival. Their primary attribute is Expertise, which reduces the energy cost of attacks, skills, and certain spells. Rangers follow the Goddess of Nature, Melandru, their first pet usually the Melandru's Stalker named after their Godess. 

Warrior

The Warrior is the only melee class of the original 6 professions. The warrior's skills are designed to enhance the use of swords, axes, shields and hammers and they are able to use the most resilient armor in the game. These characters are the brute tanks, capable of taking and delivering more physical damage than the other professions. They also have the primary attribute Strength, which grants extra armor penetration when using melee skills. They also have access to Stances which modify their abilities, and Shouts to boost the party's performance and impair groups of enemies. Warriors generally follow the god of war, Balthazar. 


 

Last Updated on Thursday, 27 August 2009 23:38